This is generally why I don't like using beta versions of things.
I've updated the game to be compatible with RAGS 2.2.8.0, since some people were reporting problems with 2.2.7.0. The download link won't look like it's changed, but it has.
In other news, my schedule tomorrow is all screwed up due to the holiday, so I'll actually be streaming in the evening/night. I will post an update when I get more information (I'm flying by the seat of my pants), and I'll probably work on the game a bit during the day, but yeah. So you know.
And in case you're wondering, I came up with a full page of ways that transformation will work, so I have a solid framework for them, which is what I'll be implementing this week. Along with some pregnancy effects. FYI, to those that were curious, you CAN get pregnant in the game, it just doesn't DO much of anything; people don't comment on it, and once you get to 17 weeks, you're effectively screwed as you can't wear 99% of your clothes.
This, and other surprises, are in store. So stay tuned.
Sunday, September 4, 2011
Saturday, September 3, 2011
Plans for Next Week
So I think the plan for the next week is to work on implementing things that are hinted at and/or in the game currently, but not working. That would be transformations, pregnancy and so on. Not exactly exciting stuff (to me), but interesting and kind of necessary at this point, because if I get much farther in this game without actually adding that stuff in, it will be much, much harder to add later.
Another thing: someone asked if I was looking for submissions for certain things, like dreams and such. I wasn't really, but you know what? I could use a distraction for that stuff. So here's the deal: If you want to write up a dream sequence, or a random event (include choices!), or something of that nature that fits into the game, then feel free to email it to me. Don't post it in comments, they don't belong there. If you do write something and submit it, please include the name you'd like to be credited as, or if you'd even like to be credited at all.
And please note that I reserve final editorial right: I may alter a submission to make it fit in the game better, or reject it completely if it simply doesn't and cannot fit.
Another thing: someone asked if I was looking for submissions for certain things, like dreams and such. I wasn't really, but you know what? I could use a distraction for that stuff. So here's the deal: If you want to write up a dream sequence, or a random event (include choices!), or something of that nature that fits into the game, then feel free to email it to me. Don't post it in comments, they don't belong there. If you do write something and submit it, please include the name you'd like to be credited as, or if you'd even like to be credited at all.
And please note that I reserve final editorial right: I may alter a submission to make it fit in the game better, or reject it completely if it simply doesn't and cannot fit.
Bug Update 2 - 9/2b
Uploaded a new version.
Bug Fixes
- The lab now works as intended (it's been tested).
- Typos.
Bug Fixes
- The lab now works as intended (it's been tested).
- Typos.
Friday, September 2, 2011
Bug Update - 9/2a
Well, I was intending to get a level or two in Final Fantasy XI, but since there's significant bugs in the release today, guess I'll need to work on that instead.
Dammit.
But yeah, streaming.
Stream done. I'll upload the new version in just a little bit.
New version (9/2a) uploaded.
Bug Fixes
- You can now properly order things via the phone once you're notified of the thief contact.
- You can now actually go into the lab and complete it. Probably (everything up to the security room has been confirmed as working).
- The traits system is working again (note to self: don't turn it off for testing purposes).
- The "arousal" status bar item is now visible from the beginning of the game until I figure out a different way to make it work.
Dammit.
New version (9/2a) uploaded.
Bug Fixes
- You can now properly order things via the phone once you're notified of the thief contact.
- You can now actually go into the lab and complete it. Probably (everything up to the security room has been confirmed as working).
- The traits system is working again (note to self: don't turn it off for testing purposes).
- The "arousal" status bar item is now visible from the beginning of the game until I figure out a different way to make it work.
Update 9/2
This is the bug fix update. Didn't have a lot of time to add new features, but this is also a major feature update, since the lab is actually reachable now. Swear to god. Cross my heart.
Major Updates
- Tested the activation of the "Go To The Lab" command, and it shows up, finally. And it does something too.
Minor Updates
- A couple of minor UI tweaks, nothing terribly major.
- Made the box of tampons work like the box of condoms (i.e. you can buy them repeatedly, in batches of ten).
Bug Fixes
- You cannot drink the bottle of milk in public anymore.
- Did some adjustments to footwear to hopefully squash the random non-natural charisma bonuses and penalties becoming permanent.
- The guitar and computer now check to see the time of day, and prevent use if it's too late.
- Maria will not show up fourteen days after the day she offers you the first "mission" if you turned her down.
- After reading the note and getting the information about being able to contact someone for help, you can use the telephone to do so.
Also, of note for people new to the RAGS engine: if you see a green outlining box around something, like the big window at the bottom of the screen, or the little box to the left of the room name, you can right click on that box to activate more commands.
And, if you download the game and get the error "Sorry, this rags file is unreadable", the best way to fix that would be to re-download the game (it was likely corrupted somehow during the download). If you keep seeing the error, make sure you're using RAGS 2.2.7.0, as earlier versions will not work.
Major Updates
- Tested the activation of the "Go To The Lab" command, and it shows up, finally. And it does something too.
Minor Updates
- A couple of minor UI tweaks, nothing terribly major.
- Made the box of tampons work like the box of condoms (i.e. you can buy them repeatedly, in batches of ten).
Bug Fixes
- You cannot drink the bottle of milk in public anymore.
- Did some adjustments to footwear to hopefully squash the random non-natural charisma bonuses and penalties becoming permanent.
- The guitar and computer now check to see the time of day, and prevent use if it's too late.
- Maria will not show up fourteen days after the day she offers you the first "mission" if you turned her down.
- After reading the note and getting the information about being able to contact someone for help, you can use the telephone to do so.
Also, of note for people new to the RAGS engine: if you see a green outlining box around something, like the big window at the bottom of the screen, or the little box to the left of the room name, you can right click on that box to activate more commands.
And, if you download the game and get the error "Sorry, this rags file is unreadable", the best way to fix that would be to re-download the game (it was likely corrupted somehow during the download). If you keep seeing the error, make sure you're using RAGS 2.2.7.0, as earlier versions will not work.
Thursday, September 1, 2011
Uncertain Schedule Tomorrow
In addition to short-notice apartment inspection, I have promised my gigantic manly muscles to a task tomorrow that doesn't yet have a specific time in which I'm expected to help. So I don't know exactly when I'll be streaming tomorrow, and when I do stream, it might be a little abbreviated, as I also have to work, but I'll be sure to let you know as soon as I start.
Update 9/1
Man, it's September? When did that happen?
By the by, updated to RAGS version 2.2.7.0. There's a link to it in the changelog on the right.
Major Additions
- Lab is now accessible. I forgot to activate the command. The only thing that should be missing (intentionally) from the lab is the possibility of dealing with the police. Also, the "Unique Outfit" option for successfully completing Maria's request isn't in, because I don't yet have the outfit planned out.
Minor Updates
- Added a couple few new items. There is now a computer available for purchase, with some software for skill increases, and a guitar. Both end up in the kitchen, because the kitchen needed some love.
Bug Fixes
- Makeup should not decrease your non-natural charisma at the end of the day infinitely anymore. Maybe.
- You should not be able to go to the bar more than once a day anymore.
Reported Problems
- The "Go To The Lab" command doesn't do anything. That's actually much better than it not showing up, because I can fix that. First thing tomorrow.
- After the completion of the first mission, Maria leaves, but the exits are not reactivated, which traps you.
- When playtesting myself, I noticed that, when you get to the "meat" of the game, actions and room transitions seem to take forever. I'm unsure if it's just my computer, because I was running in debug mode, or if the game itself is straining. Please let me know if you notice significant (greater than 1 second) delays after any action. I'll have to optimize (again) if it is a problem.
By the by, updated to RAGS version 2.2.7.0. There's a link to it in the changelog on the right.
Major Additions
- Lab is now accessible. I forgot to activate the command. The only thing that should be missing (intentionally) from the lab is the possibility of dealing with the police. Also, the "Unique Outfit" option for successfully completing Maria's request isn't in, because I don't yet have the outfit planned out.
Minor Updates
- Added a couple few new items. There is now a computer available for purchase, with some software for skill increases, and a guitar. Both end up in the kitchen, because the kitchen needed some love.
Bug Fixes
- Makeup should not decrease your non-natural charisma at the end of the day infinitely anymore. Maybe.
- You should not be able to go to the bar more than once a day anymore.
Reported Problems
- The "Go To The Lab" command doesn't do anything. That's actually much better than it not showing up, because I can fix that. First thing tomorrow.
- After the completion of the first mission, Maria leaves, but the exits are not reactivated, which traps you.
- When playtesting myself, I noticed that, when you get to the "meat" of the game, actions and room transitions seem to take forever. I'm unsure if it's just my computer, because I was running in debug mode, or if the game itself is straining. Please let me know if you notice significant (greater than 1 second) delays after any action. I'll have to optimize (again) if it is a problem.
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