Friday, December 9, 2011

Update 12/9

Bug fixes only.

Also, because of the way the RAGS engine works, you will need to start a new game in order to play with the new content. When new variables and items are added, they don't carry over to from old saves; the game literally cannot see them when you use an old save. Hopefully this is something that will be fixed in 2.3.0 (whenever that comes out).

Bug Fixes
- Fixed the stripper clothes to work like the rest of the clothes.
- When Genevieve gives you her phone number, it activates the Call Someone action on the phone if it isn't active already.

Notes
- Breast pump is not broken: you have to start a new game.
- If the Date Choices are not showing up properly when you call Genevieve, you need to start a new game.
- I'm planning to have 6 unique characters for the player to choose from. It will likely be 3 female and 3 male, but I might make it 4 and 2 just for giggles.
- "Friends with Benefits" will be an option, but don't be surprised if some characters fall in love with you and expect you to reciprocate. Everyone has their own idea of what sex means, after all.

More Notes
- Date choices for Genevieve don't work. I started working on them about four hours before the 12 hour stream ended and didn't end up implementing any of them. I'll be working on doing so for the next few streams.
- I am aware that the "night" choices are borked. They're not implemented anyway.
- Breast pump doesn't reset at the end of the day. I'll fix this and upload a new version tonight.
- Dildo panties need to be fixed a bit.

Thursday, December 8, 2011

Update 12/8 GFY Edition

My god, I hate myself right now.

Major Updates
- Genevieve relationship started. It's honestly not nearly as fleshed out as I was hoping to get today, but when you have to build the whole system from the ground up, well, it sucks. Here's some details on how the relationship system will work.


  -> You'll have to talk to people first, get to know them. You'll have a variety of options to respond to their statements, and they'll have reactions to each statement. They will not repeat statements: if you run out of unique statements for that particular character, you'll get a generic "chat" message that will increase friendship, but at the bare minimum. Pay attention during these chats: they'll help you figure out what the character does and does not like.

  -> When you get to know someone, they will give you their phone number. You'll then be able to call them from your telephone at home and invite them to hang out. You'll have three randomly selected options, narrowed down based on time of day and, for the "day" period, weather and season. There are 7 daytime options, and 8 nighttime options. Most options will have variants, such as, if you decide to go shopping, you'll choose what kind of shopping to do (clothes, underwear, just browsing, etc). People have their own tastes: if they like the location you choose, you'll get a bonus to friendship. If they like the activity, you'll get a bonus as well. (I just got started implementing this today, and it took six hours to get it not even completely working.)

  -> Activities have a 30% chance of spawning a "chance card", shamelessly stolen from the Sims. You can opt out of chance cards, or select an option. The option you choose has a 50% chance of being good or bad. These options will not affect your relationship, but rather will affect you and your skills.

  -> Some activities and locations are labeled behind the scenes as "romantic". If you take someone with sufficient friendship levels to a romantic location, you'll have the opportunity to make a romantic overture. If you do, and are successful (skills and stats factor in), you'll enter into a romantic relationship with the person. If you decline, they will get the point and you'll be "just friends" for the remainder of the game. If you try and fail, it'll decrease friendship, but you can certainly try again later.

  -> After a certain point, you'll get the option to "commit" to a specific partner. This will confirm that you are in an exclusive relationship and possibly open up new options or endings for that character. Also, when you're in a committed relationship, if you continue to build your relationship, you may get the option to have your partner move into your apartment with you. This has benefits and drawbacks.

  -> Relationship NPCs will notice things about you. Are you a catgirl? Have you been having sex despite committing to them? Are you pregnant? Did you make them pregnant? Are you using magic to change them into a catgirl? They may or may not like these things based on their personalities.

  -> There's more to it as well, but that's it for now.


Minor Updates
- Clothing system tweak: putting on clothes when you're already wearing clothes will take off the clothes you're currently wearing and put on the new outfit. You don't need to strip naked first anymore, though you can still do so. Note that this only works for clothes, not accessories or underwear. Doing so now would take too much time, but I can work on that in the future, it's a relatively easy fix.

Bug Fixes
- Penis size adjustment now works (tested)
- Stockings no longer put knee high socks in your inventory when worn.
- Fixed a problem with the lactation accident happening even if you'd milked yourself that day.

Wednesday, December 7, 2011

12 Hour Stream Information

So, the long awaited day is almost upon us! The 12 hour stream starts at 9:30am EST tomorrow. I've spent the last few days coming up with 18 pages worth of stuff to work on, plus bug fixes, so it should be a productive day.

The plan is to work on relationships. Or rather, a relationship. Specifically Genevieve. Hopefully by the end of the stream, assuming I haven't completely lost my shit, you'll be able to have a deep and meaningful relationship with a French girl. If not, then you'll at least be able to get started with it, and if there's time left over, maybe I'll work on babies.

Consider yourself fairly warned: if I anticipate a danger to my sanity approaching, I will likely take a break of 30-60 minutes to play a game or something. It'll still be streamed, though.

Tuesday, December 6, 2011

Update 12/6

Short stream, but important groundwork laid.

Major Updates
- The doctor's office is much more fleshed out, particularly the OB/GYN option. He'll now comment on "use", pregnancy and some other stuff. One thing I want to do is have him comment on transformations during checkups. And I just realized that I forgot to have him comment on futa status beyond pointing it out (he'll comment on size, basically, in the future).

Minor Updates
- Groundwork laid for pregnancy and birth (see above, plus some other stuff). If I hadn't already said I would be working on relationships on Thursday, that's what I'd be working on.

Bug Fixes
- Penis size can now be changed. Forgot to activate the command at the end of the day.
- A lot of other bug fixes that I did over the weekend that I've completely forgotten about now.

Known Bugs
- There's a problem with knee-high socks that I completely forgot about.

12 hour stream is Thursday! I'll be starting at 9:30am EST, and going until at least 9:30pm EST. I'll probably take a few breaks for games, but I'll be streaming the whole time. If there are technical difficulties, I will make up the time on Friday. But hopefully there won't be technical difficulties.

Also, we're more than 3/4 of the way to the 24 hour stream! Excitement! Remember, that particular goal is the end of the year, with the 24 hour stream tentatively planned for the first two weeks of January, assuming we reach the goal. And I'll be donating at least $100 to Child's Play as well.

Saturday, December 3, 2011

More Plans

I got an idea for another game (possibly non-adult) a couple of days ago, and now I want to finish Cursed so that I can work on it.

With that in mind, the only things I'm going to be working on are systems that are not completed implemented, the story, and requests. So no more running around adding weather. An objective analysis of the game tells me that I've pretty much got most of the extraneous stuff added already anyway, so it's not like I'm giving up.

I may do a stream late tonight. Not sure yet.

Also, a week of thinking about it has come and gone, and as a result, I'm removing the restriction on anal sex. My wife has a point. But I'm not going to write it. So if you think you've got what it takes to write those scenes, contact me (contact info on the right), and we'll see what happens.

Edit: There appears to have been some miscommunication here. I'm not stopping the development of Cursed any time soon. I fully intend to get the game to a 1.0, finished state. I'm just going to be more focused on doing that than adding new stuff for now. Request stuff is still viable, but right now, I want to spend some time actually finishing systems that are half-implemented, systems that are vital to the game, and basically getting the game to be more game-like. It will still take months to finish the game, which is what I intend to spend doing so. When I'm done, however, I'll be able to start working on my new game idea almost immediately.

Thursday, December 1, 2011

Update 12/1

Finished for now. I may be back later tonight if I can figure out what, if anything, I can implement in a couple of hours.

Major Updates
- New futa system. You still gain the futanari trait the same way, however, once you do, you will have the ability to change your penis size. This is a one-way progression (it can only get bigger, not smaller), and more or less cumulative, for now at least. Also, if you try to make it grow too fast, you may encounter a bad end (multiples = path to the bad end, takes a few days).

Minor Updates
- Special outfit now has 16 possible beneficial effects the first time you wear it. Usually skill bonuses of one or two points, but most also effect your femininity and occasionally your traits.
- Revealing underwear, restricting underwear and black one-piece corset have had their descriptions updated to make it clear that they have no purpose in the game...yet.

Bug Fixes
- The Strip Naked command will now take into account the nursing bra and the special outfit.
- Going to the beach should now strip off your clothes properly (i.e. no more "always on" swimsuits).
- There was an entire branch of the special outfit (the most feminine options) that wasn't firing correctly. Fixed.
- There was a report that the umbrella and raincoat didn't have toggles. Tested it, but they worked just fine. Not sure what the problem was (possibly an imported save game?).