Tattoos took longer than I thought they would...
Major Updates
- Tattoos are now fully implemented, with the exception of belly/stomach tattoos, because I'm not yet sure how to handle them.
Minor Updates
- There is now a makeup kit available at the accessory store. It's expensive.
Bug Fixes
- Fixed a bunch of problems with footwear, which should now be working as intended (no more permanent charisma bonuses!)
- Fixed some problems with stripper footwear not being properly considered.
- Fixed a problem that was causing the two guys to show up too frequently as a Private Dancer, and preventing another event from occurring at all.
I'm still looking for more characters for one-night stands. Someone asked if the additional info is useful, and it is, because it gives the characters flavor. So feel free to describe them in as much or as little detail as you'd like. I'm hoping to get 100 characters total, the idea being that you'll (hopefully) never run into the same character twice. Leave a comment on the previous post for character ideas.
I'm also looking for inspiration for random events (like the ones you encounter while traveling currently). I'm setting an equally ambitious goal of 100 total random events, so that, again, it's unlikely you'll run into the same event more than once. So, if you have ideas for random events (that, again, fit into the context of the game), leave a comment on this post.
Edit: Update 8/16a
- Fixed a problem with not being able to go home in the stripper job.
Tuesday, August 16, 2011
Monday, August 15, 2011
Update 8/15 And Request
New version. Didn't get really much of anything new in it, but some significant bug fixes and tweaks.
Major Updates:
None
Minor Updates:
- You can ask Maria a new (somewhat important) question.
Bug Fixes and Tweaks:
- Changed how the Private Dancer/Exotic Dancer job offers work. Should be a bit better/easier to work with now.
- Lowered some of the requirements for Private/Exotic Dancer.
- When viewing skills and most stats, you now get a numerical readout of where you are. Most go to 100, but natural charisma, non-natural charisma, heels skill and dexterity go to 50 (those are "half-skills"). The numbers will not be in the final version; they're included for testing purposes only.
- Getting the "Slave" sexual trait now properly attaches it to your Sex Traits, and doesn't show it every turn.
- Giving the wealthy female patron a happy ending as a Private Dancer now accurately affects your sexuality.
- Changed the way timers were firing so that you get your shoe check before you actually leave the apartment.
- You now go from the mall to the foyer all the time, even when the drug dealer is around.
- Speaking of the drug dealer, if he's in the room when you try to leave the mall, he doesn't somehow show up again, so you can properly go home when you're done with him.
- Typo fixes
I also have a request. One of the things that supposed to be possible at the bar (which is not yet implemented) is the ability to meet with anonymous people and have a one-night stand. The problem is that, in terms of coming up with the number of people, I simply don't have the time. I could spend a week coming up with random people, and it still wouldn't be enough. So, I'm asking for contributions. If you would like someone to be added to the bar as a one-night stand character, leave a comment with the following:
Name (first only)
Gender: Male or female only.
Preferences: This can be something like "prefers thin girls", "likes blondes", and so on. For each character, they can only have TWO preferences. Consider all the things in the game, and how they can interact with preference. Maybe someone likes sex toys. Maybe they're into innocent-looking brunettes. Not too detailed. Preferences will affect both how easy/hard it is to convince the person to have a one-night-stand, and what actually happens as a result. If you come up with a preference that isn't in the game, I won't use it.
Turn Off: This is the ONE thing that the character is absolutely not interested in. Some people, for example, don't like redheads, and therefore will never be interested in them. Each character MUST have a turn off.
Ease: A scale from 1 to 10, indicating how easy it will be for the player to convince them to have a one-night-stand. 1 means that they don't need convincing at all, while 10 means they're going to be all-but-impossible. If your character has a rating of 10, then they can have ONE additional preference.
Leave your characters in the comments, and we'll go from there. I'm looking for a LOT of characters, so the more the merrier.
Major Updates:
None
Minor Updates:
- You can ask Maria a new (somewhat important) question.
Bug Fixes and Tweaks:
- Changed how the Private Dancer/Exotic Dancer job offers work. Should be a bit better/easier to work with now.
- Lowered some of the requirements for Private/Exotic Dancer.
- When viewing skills and most stats, you now get a numerical readout of where you are. Most go to 100, but natural charisma, non-natural charisma, heels skill and dexterity go to 50 (those are "half-skills"). The numbers will not be in the final version; they're included for testing purposes only.
- Getting the "Slave" sexual trait now properly attaches it to your Sex Traits, and doesn't show it every turn.
- Giving the wealthy female patron a happy ending as a Private Dancer now accurately affects your sexuality.
- Changed the way timers were firing so that you get your shoe check before you actually leave the apartment.
- You now go from the mall to the foyer all the time, even when the drug dealer is around.
- Speaking of the drug dealer, if he's in the room when you try to leave the mall, he doesn't somehow show up again, so you can properly go home when you're done with him.
- Typo fixes
I also have a request. One of the things that supposed to be possible at the bar (which is not yet implemented) is the ability to meet with anonymous people and have a one-night stand. The problem is that, in terms of coming up with the number of people, I simply don't have the time. I could spend a week coming up with random people, and it still wouldn't be enough. So, I'm asking for contributions. If you would like someone to be added to the bar as a one-night stand character, leave a comment with the following:
Name (first only)
Gender: Male or female only.
Preferences: This can be something like "prefers thin girls", "likes blondes", and so on. For each character, they can only have TWO preferences. Consider all the things in the game, and how they can interact with preference. Maybe someone likes sex toys. Maybe they're into innocent-looking brunettes. Not too detailed. Preferences will affect both how easy/hard it is to convince the person to have a one-night-stand, and what actually happens as a result. If you come up with a preference that isn't in the game, I won't use it.
Turn Off: This is the ONE thing that the character is absolutely not interested in. Some people, for example, don't like redheads, and therefore will never be interested in them. Each character MUST have a turn off.
Ease: A scale from 1 to 10, indicating how easy it will be for the player to convince them to have a one-night-stand. 1 means that they don't need convincing at all, while 10 means they're going to be all-but-impossible. If your character has a rating of 10, then they can have ONE additional preference.
Leave your characters in the comments, and we'll go from there. I'm looking for a LOT of characters, so the more the merrier.
Friday, August 12, 2011
Version 8/12
Last version this week (baring any game breaking bug fixes).
Major Updates
- Maria has decided to drop in on you once.
- You can now get a limited selection of tattoos. The system isn't fully implemented (I ran out of time), but you can choose from four tramp stamps. Unfortunately, right now you can spam the tattoos endlessly, but that will be fixed in the next version.
Minor Updates
- Surprisingly, none.
Bug Fixes
- You can no longer use the mirror to pose endlessly into the night. By the by, the Pose command increases your Natural Charisma by 1 each use, up to maximum of 20.
- Tweaked a couple of things in the Import/Export utility, so that femininity and hair length should now carry over properly (not from previous versions, but from this version on).
- Fixed the private dancer job requirements: it needed a job performance of 20, compared to the exotic dancer which only needed 15. Both now require 15.
Edit: Goddammit, this branching job offer things is going to be the fucking death of me. I'm working out a different way for it to work, so for anyone that's super-pissed that they STILL can't get the private dancer promotion, I'll have something new in place on Monday's update.
Major Updates
- Maria has decided to drop in on you once.
- You can now get a limited selection of tattoos. The system isn't fully implemented (I ran out of time), but you can choose from four tramp stamps. Unfortunately, right now you can spam the tattoos endlessly, but that will be fixed in the next version.
Minor Updates
- Surprisingly, none.
Bug Fixes
- You can no longer use the mirror to pose endlessly into the night. By the by, the Pose command increases your Natural Charisma by 1 each use, up to maximum of 20.
- Tweaked a couple of things in the Import/Export utility, so that femininity and hair length should now carry over properly (not from previous versions, but from this version on).
- Fixed the private dancer job requirements: it needed a job performance of 20, compared to the exotic dancer which only needed 15. Both now require 15.
Edit: Goddammit, this branching job offer things is going to be the fucking death of me. I'm working out a different way for it to work, so for anyone that's super-pissed that they STILL can't get the private dancer promotion, I'll have something new in place on Monday's update.
Insomnia Redux
It is 3:17 in the AM and I am still awake.
There will be a stream tomorrow, but I'm gonna go ahead right now and say it'll probably start late. I think sleeping in is in order.
There will be a stream tomorrow, but I'm gonna go ahead right now and say it'll probably start late. I think sleeping in is in order.
Thursday, August 11, 2011
Update 8/11 (Version 8/11a, Scroll Down)
For 4 and a half hours of work, you'd think I'd have done a lot more. Sadly, no. But there is some new stuff.
Major Updates
- The drug dealer has returned, with a variety of new and bizarre concoctions available for sale. Some are easy to identify, all will require at least one use before you know what they do, and several feature the possibility of addiction. There will eventually be a way of consistently finding the drug dealer, but for now, it's a 20% chance when you leave the mall.
Minor Updates
- You can no longer take the publishing or services job. The folders are still available, but the Take The Job action has been deactivated.
- Trust Fund on the testing device has been deactivated to allow better determination of cash flow balance (do you make enough money to get things? Not enough? Are you worried about paying rent every month or is it barely a drop in the pool?).
- When you buy jewelry of any kind, you'll receive the container item "jewelry" in your inventory. This will contain all your jewelry that you're wearing so that your inventory doesn't get massively cluttered. When accessories are added, there will be a container item for them as well. Should open and close easily.
- Added a "corridor" in the middle of the apartment, letting you go from the kitchen to the bedroom and from the bathroom to the living room. IMPORTANT NOTE: if you're playing the intro, you can use the new corridor to get to the kitchen after getting back from the bar. Don't, it will break the game. I'll fix that in the next update (just realized it while I was typing this).
- Having sex at work will always reduce your inhibitions by 1 now.
Bug Fixes
- You can no longer go to your first day on the job more than once.
- Adjusted the Private Dancer job offer. Now, if you're qualified for both Private Dancer and Exotic Dancer, declining the Exotic promotion will offer the Private promotion (previously, if you were qualified for both, you would only be offered the Exotic promotion).
- Using the "Get Dressed" command after leaving the apartment with no underwear will no longer force you to wear the last set of underwear you'd ever worn (i.e. you can use Get Dressed and end up wearing no underwear, if that's what you were wearing the last time you left your apartment).
- Fixed a problem with the random travel event that changes your hair color. If you hair color was already changing, it was supposed to preempt the random event from changing the color, but I got the logic backwards.
Future Plans
- Started work on the bar. It will eventually be a place where you can pick people up for one-night-stands, meet friends, and get drunk, among other things.
- Need to add a feature to show the player's current inhibition level.
Version 8/11a
- Fixed the drug dealer.
- Fixed the jewelry container so it can open and close.
- Couple of typo corrections.
Planned Tweaks
- New changes to the clothing system: the range for fitting properly (without any messages) will be narrowed from 20 points of fitness to 10. However, you'll still be able to wear clothing within that 20 points of range, but, when you reach the upper 5 or lower 5 points, you'll receive a notice that they don't fit quite right, and you'll be able to get them tailored. So, you can still wear the clothes in the same range, but the trigger for getting them tailored will activate before you can no longer wear them.
- Another planned change for the clothing system is the ability to alter clothes yourself. This will be considered a half skill, like Heels Skill, which means it will go from 0 to 50. However, you will need to invest money (to buy the equipment) and time (to build up the alteration skill) that could be better used on other things, and regardless of how high your skill gets, you'll only be able to alter one outfit per time period, so using the tailor, while costing money (the cost of which is under review), will still be the superior option.
Major Updates
- The drug dealer has returned, with a variety of new and bizarre concoctions available for sale. Some are easy to identify, all will require at least one use before you know what they do, and several feature the possibility of addiction. There will eventually be a way of consistently finding the drug dealer, but for now, it's a 20% chance when you leave the mall.
Minor Updates
- You can no longer take the publishing or services job. The folders are still available, but the Take The Job action has been deactivated.
- Trust Fund on the testing device has been deactivated to allow better determination of cash flow balance (do you make enough money to get things? Not enough? Are you worried about paying rent every month or is it barely a drop in the pool?).
- When you buy jewelry of any kind, you'll receive the container item "jewelry" in your inventory. This will contain all your jewelry that you're wearing so that your inventory doesn't get massively cluttered. When accessories are added, there will be a container item for them as well. Should open and close easily.
- Added a "corridor" in the middle of the apartment, letting you go from the kitchen to the bedroom and from the bathroom to the living room. IMPORTANT NOTE: if you're playing the intro, you can use the new corridor to get to the kitchen after getting back from the bar. Don't, it will break the game. I'll fix that in the next update (just realized it while I was typing this).
- Having sex at work will always reduce your inhibitions by 1 now.
Bug Fixes
- You can no longer go to your first day on the job more than once.
- Adjusted the Private Dancer job offer. Now, if you're qualified for both Private Dancer and Exotic Dancer, declining the Exotic promotion will offer the Private promotion (previously, if you were qualified for both, you would only be offered the Exotic promotion).
- Using the "Get Dressed" command after leaving the apartment with no underwear will no longer force you to wear the last set of underwear you'd ever worn (i.e. you can use Get Dressed and end up wearing no underwear, if that's what you were wearing the last time you left your apartment).
- Fixed a problem with the random travel event that changes your hair color. If you hair color was already changing, it was supposed to preempt the random event from changing the color, but I got the logic backwards.
Future Plans
- Started work on the bar. It will eventually be a place where you can pick people up for one-night-stands, meet friends, and get drunk, among other things.
- Need to add a feature to show the player's current inhibition level.
Version 8/11a
- Fixed the drug dealer.
- Fixed the jewelry container so it can open and close.
- Couple of typo corrections.
Planned Tweaks
- New changes to the clothing system: the range for fitting properly (without any messages) will be narrowed from 20 points of fitness to 10. However, you'll still be able to wear clothing within that 20 points of range, but, when you reach the upper 5 or lower 5 points, you'll receive a notice that they don't fit quite right, and you'll be able to get them tailored. So, you can still wear the clothes in the same range, but the trigger for getting them tailored will activate before you can no longer wear them.
- Another planned change for the clothing system is the ability to alter clothes yourself. This will be considered a half skill, like Heels Skill, which means it will go from 0 to 50. However, you will need to invest money (to buy the equipment) and time (to build up the alteration skill) that could be better used on other things, and regardless of how high your skill gets, you'll only be able to alter one outfit per time period, so using the tailor, while costing money (the cost of which is under review), will still be the superior option.
Wednesday, August 10, 2011
Insomnia
Stayed up far too late last night finishing Ghost Story, so I'm pretty exhausted today.
There will still be a stream, but if I can't focus my attention, it might not be about the making of Cursed, and instead end up being me playing games. No guarantees.
Edit:
Of note, I did receive a request to have "random" stylist functions at the salon, where things like nail color, hair style and makeup can be randomly assigned in a kind of "what the heck did you do to me" way. Kind of reminds me of Misadventures At The Mall, at least the beginning bit. This would require me to implement nail color (and possibly growth [short, medium, long nails]), as well as finalize the makeup system that I haven't implemented, but once I do, this could be interesting. Maybe for a discount, you let Genevieve have her way with you, and whether you're startled or ecstatic about the results depends on a bunch of other factors...something to think about.
There will still be a stream, but if I can't focus my attention, it might not be about the making of Cursed, and instead end up being me playing games. No guarantees.
Edit:
Of note, I did receive a request to have "random" stylist functions at the salon, where things like nail color, hair style and makeup can be randomly assigned in a kind of "what the heck did you do to me" way. Kind of reminds me of Misadventures At The Mall, at least the beginning bit. This would require me to implement nail color (and possibly growth [short, medium, long nails]), as well as finalize the makeup system that I haven't implemented, but once I do, this could be interesting. Maybe for a discount, you let Genevieve have her way with you, and whether you're startled or ecstatic about the results depends on a bunch of other factors...something to think about.
Tuesday, August 9, 2011
Update 8/9
Maybe someday I'll have better titles for all these update posts. Someday. But not today.
Major Features
- Added the Private Dancer job, along with the possibility of getting promoted even further (but that's not coded in yet, so you should probably reject it if/when it comes up).
Minor Features
- Turned off all the remaining confirmations.
Bug Fixes
- You can no longer read magazines during the Late Night time block.
- The dance studio will now send you home automatically when the mall closes. It's still not properly implemented, and is really just a stopgap measure right now.
- The Eroticism career now properly uses up the right amount of time, so you shouldn't have to advance time to go home.
- You can no longer drink breast milk when it's disposed off.
Major Features
- Added the Private Dancer job, along with the possibility of getting promoted even further (but that's not coded in yet, so you should probably reject it if/when it comes up).
Minor Features
- Turned off all the remaining confirmations.
Bug Fixes
- You can no longer read magazines during the Late Night time block.
- The dance studio will now send you home automatically when the mall closes. It's still not properly implemented, and is really just a stopgap measure right now.
- The Eroticism career now properly uses up the right amount of time, so you shouldn't have to advance time to go home.
- You can no longer drink breast milk when it's disposed off.
Subscribe to:
Posts (Atom)