Friday, May 25, 2012

Schedule Slip

So you probably noticed that there was no update yesterday.

I could give a lot of excuses as to why, but the honest truth is that my motivation has waned a little the last couple of weeks. It hasn't completely disappeared, but it's been a little difficult to concentrate. I'm trying to get my get-up-and-go back, and in the meantime, several things have suffered.

All that being said, I apologize for the radio silence of the last week or so. I'll be back to regular updates (and streaming) next week.

Thursday, May 17, 2012

Today's going to be different

I had a shitty time sleeping last night, so I'm exhausted, I have a headache, and I'm exhausted.

So rather than actually work on something, I think I'm going to try to learn something. And that something is the Unreal Development Kit. Because more games are in everyone's best interests.

I may stream parts of the learning process, but I'll be honest, I'm not sure if my attention span is where it should be right now. Considering I've spent the last ten minutes just kind of staring at my computer, well...anyway, yeah. If I do start streaming I'll update the tag on the right.

And yes, still on track for the next update day.


In the meantime, have a picture! It's Asian Goth Girl Lydia! (Art by the awesome Luckster)

Tuesday, May 15, 2012

We had a bug fixing stream (Update 5/15)

So what did I fix today? Let's see...

Bug Fixes:
- Shopaholic, Big Eater, Light Eater, Fast Metabolism and Slow Metabolism now show up properly on the Traits listing.
- Light Eater will no longer trigger a status update every. Single. Turn.
- Changed some stuff in the Go Home From Beach function, so that hopefully clothes will stop getting stuck on you.
- Some typos fixed in Genevieve's dates.
- The form-fitting clothes can now be found in the specialty store, since I forgot to add them before. They do not have descriptions when when yet.
- You should no longer lose health at the end of the first day that you can choose your meal plan.
- Restricting underwear will no longer get taken out of your purchased clothes inventory when you get the Slave trait.
- Shoes are now taken off when you get home from walking, so that you'll no longer be able to put on two sets of shoes.
- Internet Reporter will now pay you properly, and advance time properly so that you can go home after your shift.
- When you get the special stripper clothes for declining a promotion, they'll stay in your purchased clothes inventory rather than jumping out the next time you work.
- Genevieve now has an examine option (whoops).
- If you miss the first day of work in the Journalism and Business tracks, the characters will now remark on that and your job performance will be decreased by 2, but you'll be able to work.
- If you try to go on a maid job while your cleaning supplies are depleted, the message will be a little more explicit on how you can get more.
- The nun outfit now gets worn properly when using the Get Dressed command, rather than saying it doesn't fit constantly.
- Getting offended as a maid when asked to have sex instead and walking out will move the player back to the Foyer.
- Dominant and Submissive thresholds have been increased by 15 points as a temporary measure while I try to figure out a way to make them harder to get but more worthwhile.
- New clothes (with the exception of form-fitting clothes) have been added to the proper groups so that they can be tailored.
- You can no longer clean your apartment in the Late Night time block.
- You can no longer beat the crap out of the guard in the Lab infinitely.

There were some other bugs that were reported, but I couldn't reproduce them. If you still have bugs, please let me know what they are and how you are causing them. That second part is kind of important.

Download link here.

Friday, May 11, 2012

Re: Bug Fixes

Well, first of all, please keep posting bug reports, because I do read every single one of those. But just an FYI, I won't really have time to do anything about the bugs until Saturday/Sunday at the earliest. So, just be aware of that.

Thursday, May 10, 2012

Update 5/10

Gonna be releasing a new update today, so I guess I should get to work, huh?

12:35pm: New traits added: Shopaholic, Fast/Slow Metabolism, Big/Light Eater, Neat Freak. Now on to finishing Lydia.

3:25pm: Lydia is complete up until the point that you get her phone number. So, she's at the point that Genevieve was stuck at for months, but hopefully not as long for her. I think she'll be more fun to write anyway. Now, on to the Internet Reporter job promotion.

5:48pm: New update.

Update 5/10

Still didn't get everything on the update list, so expect that to happen in the next update. But most of it's done.

Major Updates:
- New job promotion (Journalism): Internet Reporter. There's one new event, and another that will be added in the next update (it's far more complicated than most other job events, annoyingly).
- New character: Lydia. She has a 10% chance of showing up in the mall when you go, but just because she's there doesn't mean she'll talk to you. After all, how would you deal with someone who walked up to you and said "hi" in the mall, when you didn't know them? You have to wait for your chance. She currently proceeds until you get her phone number.

Minor Updates:
- New trait: Shopaholic - You love shopping at the mall. Going to the mall reduces arousal once per day. Not going to the mall increases your arousal at the end of the day.
- New trait: Fast Metabolism - Meals are less fattening, but eating too little will have even worst consequences on your health at the end of the day.
- New trait: Slow Metabolism - Meals are more fattening, but not eating while overweight will actually reduce your weight (functionally: if weight < 60 and fullness = 0, then weight + 2 [thinner], else health loss per usual).
- New trait: Big Eater - Meals are less filling, allowing you to eat more.
- New trait: Light Eater - Meals are more filling, but eating very little no longer carries a risk of health loss. Eating nothing still results in health loss.
- New trait: Neat Freak - Apartment cleanliness stays at spotless longer and gets dirty slower, but having a very dirty apartment will increase your arousal due to stress.
- Adjusted trait: Slob - Apartment cleanliness will never get to Spotless, but will also never get to the worst levels of dirtiness.
- Maternity clothing descriptions are now complete for all levels of pregnancy up to birth.
- New clothes: Polo shirt and khakis, french maid outfit, japanese maid outfit, jumpsuit. All of these are for the maid job: the polo shirt will prevent maid reputation from reaching either extreme, maid outfits will prevent reputation from being professional, and jumpsuit will prevent reputation from being slutty. You can only have one type of outfit.
- You can now decline a promotion at the strip club three times and get the relevant outfit as a "reward".
- New clothes: cheerleader outfit.

NOTE: All new clothes DO NOT have proper player descriptions! Do not report this! I already know!


Bug Fixes
- None. I didn't get to any of the bugs that have been reported yet. I'll work on those for the next update.

Download link here.

Tuesday, May 8, 2012

Birthday Stream Over!

No, that does not mean I'm streaming naked.


It's been a week. Let's get back into the swing of things, shall we? Lots to do to release on Thursday.


Stream is over. Got looooots of stuff done. Added more buyable clothes (hopefully the last clothes in the game), several new traits, and laid the groundwork for some other stuff, like the new relationship NPC Lydia. Still going to be a long stream on Thursday to get everything done for the next release, but at least I'm not completely panicking any more.

Friday, May 4, 2012

So that happened

Remember when I said this week would be weird?

Obviously, there was no stream yesterday. I had every intention of doing one, but as soon as I looked at the code, I just couldn't stomach the idea of actually working. I think there might have been a variety of reasons for it, but the biggest reason was that I just wanted a day off. So I took one.

Sorry about not informing everyone at the time, and while I did enjoy not having to do anything yesterday (other than the stuff that I had to do in the real world), I also felt pretty guilty about it.

I'll be back to normal streaming tomorrow, and I'm still on track for the next release. Just because I don't stream doesn't mean I'm not working.

Tuesday, May 1, 2012

This week in weird

So, I've been looking at Cursed over the weekend, trying to get the bugs fixed that people have been reporting. It's an annoying process, especially recreating them. And when that gets too annoying to continue, I'm working on the Internet Reporter job (which is actually kind of easy, but for the "interview" random event, which is kind of involved and, hopefully, interesting).

Sadly, I will not be able to stream tonight. My wife's car needed some work, and we have to pick it up tonight after she's done work, which means I won't be home until almost 9pm.

And Thursday? I got volunteered to help out my sister-in-law moving some furniture. And by "moving" I mean that I need to hang out at her apartment on the other side of town while furniture is delivered. I have no idea when that will be (apparently, the delivery guys are going to give me a half-hour window when they're close by), so the Thursday stream will be interrupted for a bit. But on the plus side, I'll be able to get food! And I'll probably stream longer to make up for it.

I've updated the goals for the next update with the stuff that I want to get done, which is essentially the stuff I wanted to get done for the last update, only...this update. I've also changed the "weekly goal" for donations to a "monthly goal". Same amount ($100 x 4 weeks = $400), but it places a significantly lower imperative for donations. Besides, I only got about three donations last month, so.

My birthday is a week from today! No idea what I'm planning to do for it. EDIT: Other than going to see The Avengers.