Sunday, February 24, 2013

Yet Another Hotfix

Download version 0.4.0c here.

Fixes:
1) Altered the cost of brothel upgrades slightly so that they should properly check if you have the right amount of available funds.
2) Oversee Renovations now properly deactivates when the upgrade is complete, allowing you to work again.
3) Lighting is now properly upgrading.
4) Setting individual work assignments from the board now works properly.
5) Music skill has been set to a maximum of 100 from 50.

Saturday, February 23, 2013

Setting Outfits Error (0.4.0b 2/24)

Yeah, okay, I totally screwed that up. Closet is fixed in 0.4.0b 2/24.

And Now The Rest (Update 0.4.0a)

Hey look it's a bug fix. Release version is 0.4.0a 2/23.


1) Setting girl assignments in the brothel doesn't seem to accurately change their assignments.
Had a problem with variable assignments. Fixed.

2) Brothel funds still not increasing.
Look, more variable assignment problems! Fixed.

3) The intro sequence might not be setting variables correctly.
I have no idea what happened here, because according to the debug form, the variables are not setting properly...however, the checks that rely on those variables are working properly. So...confused am I? But it maybe seems to be working now?

4) Going to work at the strip club naked magically teleports your last worn outfit to the locker.
Couldn't reproduce this one. Tested it a few times and it didn't go weird on me.

5) The busker job option is non-obvious.
Buying the guitar now has red text that explains how to get the license. This is probably temporary until I get the other method coded.

6) Futa balls still aren't growing. Or filling properly.
Hah, hilarious story: I made ball growth rely on a certain variable that NEVER GOT SET. So that was fun. Fixed.

7) Strappy Heels may be vanishing if worn to the stripper job.
Tested, couldn't reproduce, BUT, I found a different issue with shoes on the stripper job that I fixed that may have been related...

8) Lydia's movement needs to be adjusted.
She now moves every ten seconds without fail. Also fixed a problem with her not showing up at the mall after the first time that wasn't reported.

9) Sandals (regular) may get stuck in inventory when returning from the beach.
Couldn't reproduce...

10) The telephone really needs to be activated much sooner.
It's now activated immediately...but don't expect to get any phone numbers added right away.

11) Added the music skill to the Skills and Sexuality listing, so that those skill points won't be disappearing anymore.

12) Fixed some additional stuff with the church exits.

Thursday, February 21, 2013

Some Slight Bug Fixing Tonight

I don't expect that I'll get them all resolved tonight, but I should hopefully get some of them done.

Expect the full bug-fix release on Saturday.

Edit: I did not get them all done, so things went exactly has predicted! But I did get a lot done...NOTE: NO NEW RELEASE YET.


1) Everyone is getting the "need to cum" message, not just futas. Seems to be tied to high arousal.
Not at all tied to high arousal, but rather because I set the conditional check to see if the player has just one cock, which is the default. Should be fixed how that it actually checks it the player is a proper futanari.

2) Training girls in the convent throws a "Can't set Variable with Variable" error.
As it turns out, you cannot set an array variable with the "Set Variable With Variable" command. Fixed.

3) Setting girl assignments in the brothel doesn't seem to accurately change their assignments.
Went through the logic here and didn't find a reason for this. I'll have to do some additional testing.

4) Brothel funds still not increasing.
I'm starting to think that this is working as intended, as I had no issues with this. If you get the message that there isn't enough money to bank (or whatever it is), then brothel funds won't increase.

5) The intro sequence might not be setting variables correctly.
Didn't get a chance to check this. I dislike delving into the intro stuff for various reasons.

6) Nuns don't seem to show up before being corrupted.
Somehow, the "Set Numeric Variable Randomly" got set to the wrong variable. Fixed.

7) Going to work at the strip club naked magically teleports your last worn outfit to the locker.
Haven't checked this yet, but I know why this is happening. Just have to logic my way out of this corner...

8) The "Wear Last Shoes" choice in the shoes section is missing (THIS one, I know why...).
I do indeed! Fixed.

9) The busker job option is non-obvious.
Haven't figured out a way to make it more obvious yet, but I'm thinking that mail slot might come in handy...

10) Futa balls still aren't growing. Or filling properly.
Still have to test this.

11) Strappy Heels may be vanishing if worn to the stripper job.
Haven't tested this yet.

12) It's possible to go to work at the convent every day, not just on work days.
People were apparently going to the convent through the church, which is not kosher! So I fixed it by removing the Go To Church command. Since you're corrupting the place anyway, getting your morality up by praying doesn't make much sense anyway.

13) Sleeping on the cot in jail doesn't reset time properly, which causes a problem because you're only released at Midday...
Just forgot to set the variable. Done.

14) Lydia isn't moving anymore.
Not actually a bug! I changed Lydia's behavior so that her movement checks would fire at regular intervals rather than on the player's action. So that, for example, if you go into a store after her, she won't immediately go out and make you miss the message. However, I set it to 30 seconds which, given the random chance of her moving, was making her take forever to do anything. Changed to 10 seconds, and when I get the chance to do it properly, I'm going to remove her check so that she does something every ten seconds no matter what.

Tuesday, February 19, 2013

Can't Kill 'Em All

While it looks like, for the most part, the bugs that were reported have indeed been fixed, they've also created new ones. Hooray. I'll be doing another massive bug fix as soon as I can; there's no point in going on to the next step until the game is actually playable.

Grand List O' Bugs, Part 2!

1) Everyone is getting the "need to cum" message, not just futas. Seems to be tied to high arousal.

2) Training girls in the convent throws a "Can't set Variable with Variable" error.

3) Setting girl assignments in the brothel doesn't seem to accurately change their assignments.

4) Brothel funds still not increasing.

5) The intro sequence might not be setting variables correctly.

6) Nuns don't seem to show up before being corrupted.

7) Going to work at the strip club naked magically teleports your last worn outfit to the locker.

8) The "Wear Last Shoes" choice in the shoes section is missing (THIS one, I know why...).

9) The busker job option is non-obvious.

10) Futa balls still aren't growing. Or filling properly.

11) Strappy Heels may be vanishing if worn to the stripper job.

12) It's possible to go to work at the convent every day, not just on work days (I didn't see this behavior in testing, hmmm...).

13) Sleeping on the cot in jail doesn't reset time properly, which causes a problem because you're only released at Midday...

Monday, February 18, 2013

Bugs Squashed (Update 2-18)

It's so weird having a Monday off. Might as well see if I can stamp out all these bugs and be productive somehow.

Hopefully I'll have a bug-fixed release out today, but given how much stuff needs to be rebuilt, and the extent to which some things have been fucked by RAGS, I can't guarantee that. One thing's for sure: never developing on a netbook again.

Edit: Holy Shit A Bugfix! Check It Out!

LIST O' BUGS!


1) Tailor and bookshelf "clean-up" actions are not working (problem with item groups getting broken). Note: This also breaks shoes.
Appears to have been fixed: testing reveals that it works properly, but unfortunately, the item group issue not working means I have to loop all items, which means there will be a noticeable delay when doing anything that requires looping, and yes, I have to loop things.

2) Going naked to various locations works...but doesn't do anything (forgot to link the actual reactions, but warning, when this is fixed, you'll get kicked out of a lot of places).
Turns out the actual reactions have mysteriously vanished. I can put in place holder stuff, but in the interests of making this interesting, I'm going to add it to the next update and make it more fully-featured.

3) Futa balls don't seem to be growing (this is an entirely different issue: if femininity is less than 50 and you have balls, you're supposed to have them shrink and then disappear. Drinking the powder drink again will boost that threshold to 75 and to 100 [always]. But the problem right now is that balls aren't disappearing when they should).
Herpaderp, I forgot to activate the rather appropriately named Cum Production timer. Go me.

4) Going naked to the strip club traps you there (hooray, forgot about that check, derp).
Really easily fixed.

5) Going to the convent gives a nice error about something not being processed correctly (Sister So[i]ph[/i]ia was accidentally deleted, and when I recreated her, I didn't realize I'd changed her name to Sister So[i]f[/i]ia, which causes all kinds of problems).
Easily fixed.

6) Phone no longer allows you to call out sick or take a vacation (I...don't even know).
Couldn't reproduce this one, but that doesn't mean it wasn't a bug. Might have been fixed by something else.

7) You appear to maybe get stuck in the office at the convent-brothel? (Have to look into this, I might know why, but I'm not sure of the exact cause)
This is because I did not finish the actual "Head Home" command. Duuuuuuh...

8) The model in the brothel doesn't seem to activate correctly. (Probably the same issue as number 7)
I commented when I meant to set.

9) Crime doesn't seem to actually work (fun fact, partial nudity - like underwear - will never get you arrested, while full nudity will still take 25 days minimum).
Once again, I created all the relevant commands...and then never actually called them.

10) You can go out nude regards of inhibition level (should require either exhibition [for underwear], nudity [for nudity], or inhibition lower than 60).
This requires a more extensive solution than just "fixing" it, because it's tied in with number 2. So it's staying as is, and I'll take care of it in the next update.

11) Apparently, you can lose the option to have partners wear condoms (sounds like a variable problem).
Should be fixed. I couldn't reproduce this myself, but I reset all the relevant commands.

12) Dragons can't view their unique traits (easy fix).
Yes they can. Couldn't reproduce, worked just fine for me.

13) Dragons really should be able to call out sick if they're going to spend the whole day laying eggs (again, easy fix. Just for the record, the way this will work is, on a day when you're going to be laying eggs, at the beginning of it, you'll get the option to waddle to the living room to call out sick. If you have a sick day, you're fine, but if you don't, it'll be just like calling out sick when you don't have one normally).
Done like dinner.

14) Nudist trait doesn't seem to be triggering properly (I think I changed how exhibitionism and nudist work, but I honestly can't remember. I'll have to take a look at this to make sure it's working properly).
Actually a problem with the testing item: the threshold wasn't properly set.

EDIT HAY LOOK MORE BUGS!

15) Convent-brothel accounts don't seem to actually be accumulating any money (I am 90% sure I know what caused this).
Actually a problem with not running the right checks.

16) You can work multiple times a day in the brothel, which is actually a terrible idea (I made a note to myself that I would have to include the "is it the end of the day" checks before the release...and then never did that! Actually an easy fix).
Fixed.

17) Choices that were made in the prologue (with the three girls) seem to get deleted for no apparent reason (this is actually kind of bad, since it does play into events when you meet those girls again).
Probably fixed? Maybe? Couldn't reproduce in any event.

18) Inhuman transformation stuff doesn't actually get cleared with the clear draught from the drug dealer (this is actually an entirely different problem, and may result in me implementing something earlier than I expected to).
This is also going to be pushed off. I know it doesn't clear it away, but I don't want to half-ass it and break all kinds of stuff. Besides, right now it only works on Succbus, Cat, and Cow, and filling out the others would take a while. For now, just don't bother with the clear draught, it's going to be replaced by something better anyway.

19) Eye color still doesn't change during succubus TF (should be red, currently isn't, derp).
Fixed.

20) The "Sleep" option in the jail isn't showing up (I probably just forgot to activate it).
Nope! Forgot to put the prison cot in the room, yay.

21) Mother Superior isn't leaving the church when she's supposed to be kicked out. What a bitch (probably forgot to move her to the void room).
Fixed.

22) Apply makeup after exercising doesn't properly check if your femininity is high enough to actually allow that (..huh).
Fixed? Couldn't reproduce.

23) The "leave by time" announcement for the brothel job is not showing the right time (Derp).
...yes it is. You need to leave by Midday. It shows Midday.

24) Bribing nuns does not correctly reactivate the exit and other actions (Herpaderp).
Fixed.

25) Style checks may not be working properly (this is likely due to loops and item groups).
Fixed? Couldn't reproduce, but that may be because it was already fixed when I got around to testing it.

Sunday, February 10, 2013

Bug List

So it turns out that, at some point in the last 4 months, RAGS decided to disable all the item groups I had created, which is bad because a lot of loops in the game rely on those item groups actually working. Which is frustrating because it means I need to rebuild all those item groups (and there's a fair amount).

That, however, is why the tailor and the bookshelf, at least, are not working.

Here's the list of currently reported bugs and the issues with fixing them. I'll update this as bugs are fixed. For the record, I will not be able to do massive bug fixes until Tuesday night or so. 

1) Tailor and bookshelf "clean-up" actions are not working (problem with item groups getting broken). Note: This also breaks shoes.

2) Going naked to various locations works...but doesn't do anything (forgot to link the actual reactions, but warning, when this is fixed, you'll get kicked out of a lot of places).

3) Futa balls don't seem to be growing (this is an entirely different issue: if femininity is less than 50 and you have balls, you're supposed to have them shrink and then disappear. Drinking the powder drink again will boost that threshold to 75 and to 100 [always]. But the problem right now is that balls aren't disappearing when they should).

4) Going naked to the strip club traps you there (hooray, forgot about that check, derp).

5) Going to the convent gives a nice error about something not being processed correctly (Sister So[i]ph[/i]ia was accidentally deleted, and when I recreated her, I didn't realize I'd changed her name to Sister So[i]f[/i]ia, which causes all kinds of problems).

6) Phone no longer allows you to call out sick or take a vacation (I...don't even know).

7) You appear to maybe get stuck in the office at the convent-brothel? (Have to look into this, I might know why, but I'm not sure of the exact cause)

8) The model in the brothel doesn't seem to activate correctly. (Probably the same issue as number 7)

9) Crime doesn't seem to actually work (fun fact, partial nudity - like underwear - will never get you arrested, while full nudity will still take 25 days minimum).

10) You can go out nude regards of inhibition level (should requite either exhibition [for underwear], nudity [for nudity], or inhibition lower than 60).

11) Apparently, you can lose the option to have partners wear condoms (sounds like a variable problem).

12) Dragons can't view their unique traits (easy fix).

13) Dragons really should be able to call out sick if they're going to spend the whole day laying eggs (again, easy fix. Just for the record, the way this will work is, on a day when you're going to be laying eggs, at the beginning of it, you'll get the option to waddle to the living room to call out sick. If you have a sick day, you're fine, but if you don't, it'll be just like calling out sick when you don't have one normally).

14) Nudist trait doesn't seem to be triggering properly (I think I changed how exhibitionism and nudist work, but I honestly can't remember. I'll have to take a look at this to make sure it's working properly).

EDIT HAY LOOK MORE BUGS!

15) Convent-brothel accounts don't seem to actually be accumulating any money (I am 90% sure I know what caused this).

16) You can work multiple times a day in the brothel, which is actually a terrible idea (I made a note to myself that I would have to include the "is it the end of the day" checks before the release...and then never did that! Actually an easy fix).

17) Choices that were made in the prologue (with the three girls) seem to get deleted for no apparent reason (this is actually kind of bad, since it does play into events when you meet those girls again).

18) Inhuman transformation stuff doesn't actually get cleared with the clear draught from the drug dealer (this is actually an entirely different problem, and may result in me implementing something earlier than I expected to).

19) Eye color still doesn't change during succubus TF (should be red, currently isn't, derp).

20) The "Sleep" option in the jail isn't showing up (I probably just forgot to activate it).

21) Mother Superior isn't leaving the church when she's supposed to be kicked out. What a bitch (probably forgot to move her to the void room).

22) Apply makeup after exercising doesn't properly check if your femininity is high enough to actually allow that (..huh).

23) The "leave by time" announcement for the brothel job is not showing the right time (Derp).

24) Bribing nuns does not correctly reactivate the exit and other actions (Herpaderp).

25) Style checks may not be working properly (this is likely due to loops and item groups).

Saturday, February 9, 2013

Update 2/9 (Yes, a release)

I'm as confused as you are!

Major updates include the nun brothel, crime and punishment (aka nudity and arrests), and futa balls.

NONE OF THIS HAS BEEN TESTED. So it might not work properly. I will be doing bug fixes, prioritizing game breakers as they come in.

So here it is. Enjoy.

Edit: I would not be surprised if there's a bunch of stuff that's either broken or overlooked. It happens. Also, RAGS apparently developed a habit of shuffling command lines and some command lines just plain not working. So document them all in the comments, and I'll get a bug fix release out as soon as possible.

Coding Extravaganza, Day 5 (Final)

The last day of coding extravaganza. Getting tired of fucking NUNS, man. For serious.

There may be a release today. May. It depends on whether I get all the dependencies linked together AND the writing done. There's still quite a bit to do. But the snow has pretty much destroyed any plans for the day, so not like I've got anything better to do.

Main stream turn on.

Friday, February 8, 2013

Coding Extravaganza, Day 4

Day 4!

Blizzard shut down the office literally as I was preparing to leave to go to work. So yeah. Coding.

There may be a break for gaming, depending on how much I actually get done (the less done, the less likely I'll be gaming), but other than that, tune in and let's go.

Edit: I am actually ahead of where I thought I'd be. So, time for a break, some games, and then back to coding later tonight.

Edit 2: See? Back to coding.

Edit 3: And done for the day. I think I put in a solid 8+ hours today. And look at that progress tracker! Back for more tomorrow, to hopefully finish and (OMIGOD) release.

Thursday, February 7, 2013

Coding Extravaganza, Day 3


Late start tonight, sorry. Kind of cold too.

I'm in the path of a massive blizzard, apparently. My office sent out an email today that everyone will be going home early (assuming they even open the office at all). Which means, hooray...MORE CODING!

Just means it's more likely that I'll be able to get the update released on time. Or maybe even early (no).

Edit: Livestream Procaster apparently decided to shit itself for no reason. So, I guess no stream tonight? But again, there will be code tomorrow. Lots, hopefully.

Wednesday, February 6, 2013

Coding Extravaganza, Day 2

Yes, I'm back and time for more code yaaaaay. I want to actually get a good chunk done, and based on how far I get tonight, I'll have a much better idea of how much more time the rest will take.

(Also, that release date is kinda wrong because derp. I thought that the 7th would be a Saturday. So it should actually be the 9th)

I got exactly as much done tonight as I wanted to, which is actually kind of exciting. Makes me glad to know I can still do that. Still on track for a Saturday-ish release.

Monday, February 4, 2013

This Week and the Next Updates

So, tonight was supposed to be the first of a week-long coding extravaganza. Then I got about 4 hours of sleep last night, had to go grocery shopping after work, and had to clean the kitchen and do the laundry. And new Top Gear (original BBC version) was on.

So tomorrow will be the first night of a week-long coding extravaganza, aimed at completing this update (final-fucking-ly).

That being said, what's next on the plate for Cursed? I know it's kind of non-sensical to look forward when I'm still not done with the current update, but hey, we'll call it the creator's prerogative.

Anyway, the first and only thing that will change in the next update is that the Brittney* quest will be completed, up to and including the rewards from Maria** (which will be different from the rewards she offers at the end of the first mission. That's it. That's the only thing.

For one, it means the next update will be done much faster. For another, it's been lingering for a very long time and I want to move on to the next mission. For another another, it might actually get people off my back about not focusing on the story.

Anyway, that's the plan. We'll see how it goes.

* How did I spell that, anyway? In my notes, her name is listed as Brittney, Britney, Brittaney...I'm lazy and don't want to check the actual game.

** Rewards from Maria in the second (and subsequent) mission(s) will be much more dependent on your current circumstances. Got high femininity? You can choose to lower it. Got low femininity? Ask for a dick. Already got a dick? Ask for your manhood back (no, wait, don't). Don't want to ask for any kind of reward? Well, you might change you mind when one of the possible rewards is a date.