Monday, May 6, 2013

Streaming again

Plenty of things to do today, so of course I'm going to brush them off and do something with Trials.

Just FYI, I will be pausing frequently to take care of laundry and dishes as they finish their cycles. I'll leave a note when such things occur.

Wednesday, May 1, 2013

Stream Time

I only have time for a couple of hours of coding, but that's still two hours more than I've been able to do for the last...what? Week? More? I don't have any concept of time at this point.

We'll see if I can find my notes and make any kind of progress here.

Edit: Well, it took half an hour to find my fucking notes (hate moving), but eventually I was able to get some work done. The bouncer at the beginning of the third trial is by far the most complicated character in it (except for the last two, but eh), so he's taking a while to get done.

...I miss the days when I could spend 4-6 hours working on games and not have to worry about shit.

Tuesday, April 30, 2013

I'm Not Going To Lie To You Marge...

Moving is hard.

No stream yesterday, no stream today...I suck at this!

Actually, no (well, maybe, but...), it's just hard to get back into the swing of things after uprooting your life and moving so very far away. There are a LOT of boxes that still need to be unpacked, insurance things that need to be dealt with, internet that's slow...

Things are coming together, but I was too ambitious with my Monday pronouncement. I'm going to try to aim for tomorrow for doing at least a couple of hours of work on TTF, mostly because I have just about everything set up in terms of paperwork and such now. It's just a matter of unpacking and finding a new job now.

Oh, and schoolwork. Hooray.

Anyway, no one cares about all that shit. tl;dr, streaming tomorrow.

Thursday, April 25, 2013

Whoops

You know what I totally forgot to do before I went to Florida for a vacation?

Mention that I was going to Florida for a vacation!

Left on Saturday, just got back. It was for my wife's birthday, so, you know, kind of important. Anyway, I'm moving on Saturday, then unpacking on Sunday, but I should have some free time on Monday, so hopefully there'll be time for a stream.

Sorry about that.

Wednesday, April 17, 2013

Back for More TTF Coding

Hopefully, my cat won't accidentally turn off the computer and cost me a couple of hours of work this time.

Edit: Nope, just Comcast decided I didn't need the internet for an hour. I kept going, but I have other stuff to do now, so no more stream for now.

Monday, April 15, 2013

So Many Things To Do This Week

So, obviously, I'm gonna blow them off and do some coding!

...but not of Cursed.

Instead, I'm clearing my head by trying desperately to finish an older game I never actually finished: Trials of Taihra-Firanae, which, if you're interested, can be downloaded here. Apparently, people really like it, but I got side-tracked by Cursed, and it was never finished. I actually have 90% of the stuff in the rest of the game planned out, it's just a matter of actually doing it, and I think I need to actually finish something to feel a sense of accomplishment.

Hopefully, it won't distract me too much from Cursed, which I will be getting back to soon enough. But hey, why not tune in and listen to awesome music, or just ask me questions, or hang out?

Saturday, April 13, 2013

Gainfully Unemployed

Yesterday was my last day at my job.

Moving 200 miles means that the commute would be pretty terrible, especially without a car, so I gave my notice and yesterday was my last day. Hooray!

Doesn't mean I have a lot of free time, but I'll at least have some...until the actual moving thing happens. I want to spend at least some time next week coding, but I do also have to pack up my current apartment, get ready to go on a vacation that's been planned for 9 months, and finish a term that's been kind of jam-packed with difficult assignments at school. So I'll be able to put in a few hours, but not whole days, unfortunately.

As for this weekend, maybe Sunday. Today is not a good day for getting anything done.

Thursday, April 4, 2013

Changing Gears

I'm streaming right now, but...it's not coding. It's Archer. I am coding, but not Cursed. Something...else.

I...don't know what the point of this post is?

Monday, April 1, 2013

All Good Things... (APRIL FOOLS)

Sorry folks, but this is going to be that kind of post.

Unfortunately, I just can't work on Cursed anymore. If it hasn't been obvious from the last few weeks, I just haven't had the time or the inclination to do so. I've been trying to tell myself that it's just a temporary thing, that my time will free up, but it hasn't happened, and I think I may have lost that creative spark that pushed me to work on Cursed whenever I could.

I know no one likes to hear about a game designer quitting before the project is done, but I have to be honest with myself, and the honest truth is that I just don't want to work on Cursed anymore. So, sadly and unfortunately, it's the end of the line.

But I have posted an unlocked version of Cursed for download, so that if someone wanted to actually try to finish off my massive pile of code, they can do that. You can download it here.

I might announce my next project here, but for now, I'm going to do what I've been doing, which is taking it easy and getting ready to move.

Edit: Of course it isn't real. If I give up now, the trolls have won. And you all know how I hate letting trolls win.

This next month or so WILL be horribly chaotic, because I am actually moving, and not a short distance either. But hopefully I'll still get some time (somewhere) to work on Cursed. And then it'll be May! And oh god, my birthday, nooooooo.

Thursday, March 28, 2013

Incommunicado Again

Sorry about the lack of updates and presence and whatnot lately. I'm kind of building up to something, but the rest of the real world is kicking my ass. Work keeps changing my schedule, school is legitimately difficult this term, the apartment is a mess, family is having issues, and oh, did I mention that I'm moving 200 miles to a new place in...four weeks?

So it's been a little busy around here.

Fun facts: the latest release of Cursed (0.4.0d) has been downloaded 4000 times in ten days. Which is a little crazy.

Also, the following is a list of incomplete content. This stuff is not buggy, it's incomplete. That's an entirely different can of worms.
1) Girl In Ocean (mermaid content)
2) Genevieve Relationship
3) Brothel Nuns (basic actions are available, but pregnancy, modding the girls, and "end-states" are not implemented yet)
4) Nudity (sure, you can go out naked, but for now, no one cares [except the cops])
5) A bunch of other stuff.

Monday, March 18, 2013

Update 0.4.0d (3-18)

Bug fix update. I'm hoping this is the last one so that I can move on to other stuff.

Bugs Fixed:
1) Nun brothel stuff should be fixed, for reals this time. This include "CANNOT SET VARIABLE WITH VARIABLE" errors, nun names, and some confusion that was caused by Sofia. Note that you STILL need to use the testing item to actually get things going.
1a) Brothel now properly locks you out of going there when the brothel is closed.
2) Strappy Sandals no longer break the Last Worn Shoes option.
3) The letter from the mother will no longer keep showing up.
4) Did some stuff with the bookshelf to hopefully make it work better...or you know, at all.
5) Music skill should a) properly get to 100, and b) not waste your skill points when it's maxed or close to it.
6) Meditative Calm should now work properly.
7) Walking and Jogging random events should now trigger properly.
8) Your choices in the intro are now being saved properly again.
9) The balcony has been removed from being considered a "public place" in the event of a lactation accident.

Things I could not Reproduce (Or that are not bugs):
1) Work and Casual outfits are setting underwear properly, as far as I could tell.
2) The bulletin board doesn't show anything when you're an Office Girl, because there's no promotion after that.
3) Training Sofia in Pain, as far as I can tell, does not cause an issue.
4) Nun outfit fits normally, both after being bought and tailored, so I didn't find any issues there.

I think I checked some other stuff, but yeah. Enjoy. Download here.

Not Dead, Just Exhausted

Man, I hate apartment hunting when it's 5 minutes away. When it's 4 hours away...

In any event, my schedule is kinda-sorta back to normal-ish, and while I have a shitload of things that need doing, I've been away from this too long, and letting too many bugs fester. So I'm gonna fix those. Shouldn't take more than a couple of hours, unless they're tricksy hobbitses.

Friday, March 8, 2013

Nnnnnnnnnnope

Yeah, no. This week kicked my ass. 5 hours of sleep a night (when I'm lucky), plus running all over hell and creation for a surprisingly large number of reasons, and I haven't even started my schoolwork for the week.

I WOULD be coding tomorrow, but instead I'm spending 7 hours in a car...and apartment hunting.

I am really hoping that my schedule goes back to normal next week, and as soon as it does, I'll get the rest of the bugs fixed, but right now...life is just kickin' my butt.

Never fear, I'm still around.

Monday, March 4, 2013

Gluh, Coursework Sucks

So I just finished another term of school. Only...four and a half more to go (maybe) before I get my degree and have to start paying back by student loan (ohgodohgod). Hey, did you know that NOT having the textbook for a course that relies heavily on the textbook makes that course really difficult?

Sorry about being out of touch for a while, but between worrying about schoolwork (and not actually DOING anything about it) and some other stuff that's happening Chez AnonymousFamily, it's been a little busy and tiring.

In any event, I am aware of the bugs that are still existent in the game, and will work on fixing them in the next few days. Hopefully, that'll stamp them out and I can get on with more actual content. Not sure when exactly I'll get a chance to do that, though, as my work schedule for this week has been extended, which is good for money purposes, bad for anything-else purposes. We'll see how it goes.

Sunday, February 24, 2013

Yet Another Hotfix

Download version 0.4.0c here.

Fixes:
1) Altered the cost of brothel upgrades slightly so that they should properly check if you have the right amount of available funds.
2) Oversee Renovations now properly deactivates when the upgrade is complete, allowing you to work again.
3) Lighting is now properly upgrading.
4) Setting individual work assignments from the board now works properly.
5) Music skill has been set to a maximum of 100 from 50.

Saturday, February 23, 2013

Setting Outfits Error (0.4.0b 2/24)

Yeah, okay, I totally screwed that up. Closet is fixed in 0.4.0b 2/24.

And Now The Rest (Update 0.4.0a)

Hey look it's a bug fix. Release version is 0.4.0a 2/23.


1) Setting girl assignments in the brothel doesn't seem to accurately change their assignments.
Had a problem with variable assignments. Fixed.

2) Brothel funds still not increasing.
Look, more variable assignment problems! Fixed.

3) The intro sequence might not be setting variables correctly.
I have no idea what happened here, because according to the debug form, the variables are not setting properly...however, the checks that rely on those variables are working properly. So...confused am I? But it maybe seems to be working now?

4) Going to work at the strip club naked magically teleports your last worn outfit to the locker.
Couldn't reproduce this one. Tested it a few times and it didn't go weird on me.

5) The busker job option is non-obvious.
Buying the guitar now has red text that explains how to get the license. This is probably temporary until I get the other method coded.

6) Futa balls still aren't growing. Or filling properly.
Hah, hilarious story: I made ball growth rely on a certain variable that NEVER GOT SET. So that was fun. Fixed.

7) Strappy Heels may be vanishing if worn to the stripper job.
Tested, couldn't reproduce, BUT, I found a different issue with shoes on the stripper job that I fixed that may have been related...

8) Lydia's movement needs to be adjusted.
She now moves every ten seconds without fail. Also fixed a problem with her not showing up at the mall after the first time that wasn't reported.

9) Sandals (regular) may get stuck in inventory when returning from the beach.
Couldn't reproduce...

10) The telephone really needs to be activated much sooner.
It's now activated immediately...but don't expect to get any phone numbers added right away.

11) Added the music skill to the Skills and Sexuality listing, so that those skill points won't be disappearing anymore.

12) Fixed some additional stuff with the church exits.

Thursday, February 21, 2013

Some Slight Bug Fixing Tonight

I don't expect that I'll get them all resolved tonight, but I should hopefully get some of them done.

Expect the full bug-fix release on Saturday.

Edit: I did not get them all done, so things went exactly has predicted! But I did get a lot done...NOTE: NO NEW RELEASE YET.


1) Everyone is getting the "need to cum" message, not just futas. Seems to be tied to high arousal.
Not at all tied to high arousal, but rather because I set the conditional check to see if the player has just one cock, which is the default. Should be fixed how that it actually checks it the player is a proper futanari.

2) Training girls in the convent throws a "Can't set Variable with Variable" error.
As it turns out, you cannot set an array variable with the "Set Variable With Variable" command. Fixed.

3) Setting girl assignments in the brothel doesn't seem to accurately change their assignments.
Went through the logic here and didn't find a reason for this. I'll have to do some additional testing.

4) Brothel funds still not increasing.
I'm starting to think that this is working as intended, as I had no issues with this. If you get the message that there isn't enough money to bank (or whatever it is), then brothel funds won't increase.

5) The intro sequence might not be setting variables correctly.
Didn't get a chance to check this. I dislike delving into the intro stuff for various reasons.

6) Nuns don't seem to show up before being corrupted.
Somehow, the "Set Numeric Variable Randomly" got set to the wrong variable. Fixed.

7) Going to work at the strip club naked magically teleports your last worn outfit to the locker.
Haven't checked this yet, but I know why this is happening. Just have to logic my way out of this corner...

8) The "Wear Last Shoes" choice in the shoes section is missing (THIS one, I know why...).
I do indeed! Fixed.

9) The busker job option is non-obvious.
Haven't figured out a way to make it more obvious yet, but I'm thinking that mail slot might come in handy...

10) Futa balls still aren't growing. Or filling properly.
Still have to test this.

11) Strappy Heels may be vanishing if worn to the stripper job.
Haven't tested this yet.

12) It's possible to go to work at the convent every day, not just on work days.
People were apparently going to the convent through the church, which is not kosher! So I fixed it by removing the Go To Church command. Since you're corrupting the place anyway, getting your morality up by praying doesn't make much sense anyway.

13) Sleeping on the cot in jail doesn't reset time properly, which causes a problem because you're only released at Midday...
Just forgot to set the variable. Done.

14) Lydia isn't moving anymore.
Not actually a bug! I changed Lydia's behavior so that her movement checks would fire at regular intervals rather than on the player's action. So that, for example, if you go into a store after her, she won't immediately go out and make you miss the message. However, I set it to 30 seconds which, given the random chance of her moving, was making her take forever to do anything. Changed to 10 seconds, and when I get the chance to do it properly, I'm going to remove her check so that she does something every ten seconds no matter what.

Tuesday, February 19, 2013

Can't Kill 'Em All

While it looks like, for the most part, the bugs that were reported have indeed been fixed, they've also created new ones. Hooray. I'll be doing another massive bug fix as soon as I can; there's no point in going on to the next step until the game is actually playable.

Grand List O' Bugs, Part 2!

1) Everyone is getting the "need to cum" message, not just futas. Seems to be tied to high arousal.

2) Training girls in the convent throws a "Can't set Variable with Variable" error.

3) Setting girl assignments in the brothel doesn't seem to accurately change their assignments.

4) Brothel funds still not increasing.

5) The intro sequence might not be setting variables correctly.

6) Nuns don't seem to show up before being corrupted.

7) Going to work at the strip club naked magically teleports your last worn outfit to the locker.

8) The "Wear Last Shoes" choice in the shoes section is missing (THIS one, I know why...).

9) The busker job option is non-obvious.

10) Futa balls still aren't growing. Or filling properly.

11) Strappy Heels may be vanishing if worn to the stripper job.

12) It's possible to go to work at the convent every day, not just on work days (I didn't see this behavior in testing, hmmm...).

13) Sleeping on the cot in jail doesn't reset time properly, which causes a problem because you're only released at Midday...

Monday, February 18, 2013

Bugs Squashed (Update 2-18)

It's so weird having a Monday off. Might as well see if I can stamp out all these bugs and be productive somehow.

Hopefully I'll have a bug-fixed release out today, but given how much stuff needs to be rebuilt, and the extent to which some things have been fucked by RAGS, I can't guarantee that. One thing's for sure: never developing on a netbook again.

Edit: Holy Shit A Bugfix! Check It Out!

LIST O' BUGS!


1) Tailor and bookshelf "clean-up" actions are not working (problem with item groups getting broken). Note: This also breaks shoes.
Appears to have been fixed: testing reveals that it works properly, but unfortunately, the item group issue not working means I have to loop all items, which means there will be a noticeable delay when doing anything that requires looping, and yes, I have to loop things.

2) Going naked to various locations works...but doesn't do anything (forgot to link the actual reactions, but warning, when this is fixed, you'll get kicked out of a lot of places).
Turns out the actual reactions have mysteriously vanished. I can put in place holder stuff, but in the interests of making this interesting, I'm going to add it to the next update and make it more fully-featured.

3) Futa balls don't seem to be growing (this is an entirely different issue: if femininity is less than 50 and you have balls, you're supposed to have them shrink and then disappear. Drinking the powder drink again will boost that threshold to 75 and to 100 [always]. But the problem right now is that balls aren't disappearing when they should).
Herpaderp, I forgot to activate the rather appropriately named Cum Production timer. Go me.

4) Going naked to the strip club traps you there (hooray, forgot about that check, derp).
Really easily fixed.

5) Going to the convent gives a nice error about something not being processed correctly (Sister So[i]ph[/i]ia was accidentally deleted, and when I recreated her, I didn't realize I'd changed her name to Sister So[i]f[/i]ia, which causes all kinds of problems).
Easily fixed.

6) Phone no longer allows you to call out sick or take a vacation (I...don't even know).
Couldn't reproduce this one, but that doesn't mean it wasn't a bug. Might have been fixed by something else.

7) You appear to maybe get stuck in the office at the convent-brothel? (Have to look into this, I might know why, but I'm not sure of the exact cause)
This is because I did not finish the actual "Head Home" command. Duuuuuuh...

8) The model in the brothel doesn't seem to activate correctly. (Probably the same issue as number 7)
I commented when I meant to set.

9) Crime doesn't seem to actually work (fun fact, partial nudity - like underwear - will never get you arrested, while full nudity will still take 25 days minimum).
Once again, I created all the relevant commands...and then never actually called them.

10) You can go out nude regards of inhibition level (should require either exhibition [for underwear], nudity [for nudity], or inhibition lower than 60).
This requires a more extensive solution than just "fixing" it, because it's tied in with number 2. So it's staying as is, and I'll take care of it in the next update.

11) Apparently, you can lose the option to have partners wear condoms (sounds like a variable problem).
Should be fixed. I couldn't reproduce this myself, but I reset all the relevant commands.

12) Dragons can't view their unique traits (easy fix).
Yes they can. Couldn't reproduce, worked just fine for me.

13) Dragons really should be able to call out sick if they're going to spend the whole day laying eggs (again, easy fix. Just for the record, the way this will work is, on a day when you're going to be laying eggs, at the beginning of it, you'll get the option to waddle to the living room to call out sick. If you have a sick day, you're fine, but if you don't, it'll be just like calling out sick when you don't have one normally).
Done like dinner.

14) Nudist trait doesn't seem to be triggering properly (I think I changed how exhibitionism and nudist work, but I honestly can't remember. I'll have to take a look at this to make sure it's working properly).
Actually a problem with the testing item: the threshold wasn't properly set.

EDIT HAY LOOK MORE BUGS!

15) Convent-brothel accounts don't seem to actually be accumulating any money (I am 90% sure I know what caused this).
Actually a problem with not running the right checks.

16) You can work multiple times a day in the brothel, which is actually a terrible idea (I made a note to myself that I would have to include the "is it the end of the day" checks before the release...and then never did that! Actually an easy fix).
Fixed.

17) Choices that were made in the prologue (with the three girls) seem to get deleted for no apparent reason (this is actually kind of bad, since it does play into events when you meet those girls again).
Probably fixed? Maybe? Couldn't reproduce in any event.

18) Inhuman transformation stuff doesn't actually get cleared with the clear draught from the drug dealer (this is actually an entirely different problem, and may result in me implementing something earlier than I expected to).
This is also going to be pushed off. I know it doesn't clear it away, but I don't want to half-ass it and break all kinds of stuff. Besides, right now it only works on Succbus, Cat, and Cow, and filling out the others would take a while. For now, just don't bother with the clear draught, it's going to be replaced by something better anyway.

19) Eye color still doesn't change during succubus TF (should be red, currently isn't, derp).
Fixed.

20) The "Sleep" option in the jail isn't showing up (I probably just forgot to activate it).
Nope! Forgot to put the prison cot in the room, yay.

21) Mother Superior isn't leaving the church when she's supposed to be kicked out. What a bitch (probably forgot to move her to the void room).
Fixed.

22) Apply makeup after exercising doesn't properly check if your femininity is high enough to actually allow that (..huh).
Fixed? Couldn't reproduce.

23) The "leave by time" announcement for the brothel job is not showing the right time (Derp).
...yes it is. You need to leave by Midday. It shows Midday.

24) Bribing nuns does not correctly reactivate the exit and other actions (Herpaderp).
Fixed.

25) Style checks may not be working properly (this is likely due to loops and item groups).
Fixed? Couldn't reproduce, but that may be because it was already fixed when I got around to testing it.

Sunday, February 10, 2013

Bug List

So it turns out that, at some point in the last 4 months, RAGS decided to disable all the item groups I had created, which is bad because a lot of loops in the game rely on those item groups actually working. Which is frustrating because it means I need to rebuild all those item groups (and there's a fair amount).

That, however, is why the tailor and the bookshelf, at least, are not working.

Here's the list of currently reported bugs and the issues with fixing them. I'll update this as bugs are fixed. For the record, I will not be able to do massive bug fixes until Tuesday night or so. 

1) Tailor and bookshelf "clean-up" actions are not working (problem with item groups getting broken). Note: This also breaks shoes.

2) Going naked to various locations works...but doesn't do anything (forgot to link the actual reactions, but warning, when this is fixed, you'll get kicked out of a lot of places).

3) Futa balls don't seem to be growing (this is an entirely different issue: if femininity is less than 50 and you have balls, you're supposed to have them shrink and then disappear. Drinking the powder drink again will boost that threshold to 75 and to 100 [always]. But the problem right now is that balls aren't disappearing when they should).

4) Going naked to the strip club traps you there (hooray, forgot about that check, derp).

5) Going to the convent gives a nice error about something not being processed correctly (Sister So[i]ph[/i]ia was accidentally deleted, and when I recreated her, I didn't realize I'd changed her name to Sister So[i]f[/i]ia, which causes all kinds of problems).

6) Phone no longer allows you to call out sick or take a vacation (I...don't even know).

7) You appear to maybe get stuck in the office at the convent-brothel? (Have to look into this, I might know why, but I'm not sure of the exact cause)

8) The model in the brothel doesn't seem to activate correctly. (Probably the same issue as number 7)

9) Crime doesn't seem to actually work (fun fact, partial nudity - like underwear - will never get you arrested, while full nudity will still take 25 days minimum).

10) You can go out nude regards of inhibition level (should requite either exhibition [for underwear], nudity [for nudity], or inhibition lower than 60).

11) Apparently, you can lose the option to have partners wear condoms (sounds like a variable problem).

12) Dragons can't view their unique traits (easy fix).

13) Dragons really should be able to call out sick if they're going to spend the whole day laying eggs (again, easy fix. Just for the record, the way this will work is, on a day when you're going to be laying eggs, at the beginning of it, you'll get the option to waddle to the living room to call out sick. If you have a sick day, you're fine, but if you don't, it'll be just like calling out sick when you don't have one normally).

14) Nudist trait doesn't seem to be triggering properly (I think I changed how exhibitionism and nudist work, but I honestly can't remember. I'll have to take a look at this to make sure it's working properly).

EDIT HAY LOOK MORE BUGS!

15) Convent-brothel accounts don't seem to actually be accumulating any money (I am 90% sure I know what caused this).

16) You can work multiple times a day in the brothel, which is actually a terrible idea (I made a note to myself that I would have to include the "is it the end of the day" checks before the release...and then never did that! Actually an easy fix).

17) Choices that were made in the prologue (with the three girls) seem to get deleted for no apparent reason (this is actually kind of bad, since it does play into events when you meet those girls again).

18) Inhuman transformation stuff doesn't actually get cleared with the clear draught from the drug dealer (this is actually an entirely different problem, and may result in me implementing something earlier than I expected to).

19) Eye color still doesn't change during succubus TF (should be red, currently isn't, derp).

20) The "Sleep" option in the jail isn't showing up (I probably just forgot to activate it).

21) Mother Superior isn't leaving the church when she's supposed to be kicked out. What a bitch (probably forgot to move her to the void room).

22) Apply makeup after exercising doesn't properly check if your femininity is high enough to actually allow that (..huh).

23) The "leave by time" announcement for the brothel job is not showing the right time (Derp).

24) Bribing nuns does not correctly reactivate the exit and other actions (Herpaderp).

25) Style checks may not be working properly (this is likely due to loops and item groups).

Saturday, February 9, 2013

Update 2/9 (Yes, a release)

I'm as confused as you are!

Major updates include the nun brothel, crime and punishment (aka nudity and arrests), and futa balls.

NONE OF THIS HAS BEEN TESTED. So it might not work properly. I will be doing bug fixes, prioritizing game breakers as they come in.

So here it is. Enjoy.

Edit: I would not be surprised if there's a bunch of stuff that's either broken or overlooked. It happens. Also, RAGS apparently developed a habit of shuffling command lines and some command lines just plain not working. So document them all in the comments, and I'll get a bug fix release out as soon as possible.

Coding Extravaganza, Day 5 (Final)

The last day of coding extravaganza. Getting tired of fucking NUNS, man. For serious.

There may be a release today. May. It depends on whether I get all the dependencies linked together AND the writing done. There's still quite a bit to do. But the snow has pretty much destroyed any plans for the day, so not like I've got anything better to do.

Main stream turn on.

Friday, February 8, 2013

Coding Extravaganza, Day 4

Day 4!

Blizzard shut down the office literally as I was preparing to leave to go to work. So yeah. Coding.

There may be a break for gaming, depending on how much I actually get done (the less done, the less likely I'll be gaming), but other than that, tune in and let's go.

Edit: I am actually ahead of where I thought I'd be. So, time for a break, some games, and then back to coding later tonight.

Edit 2: See? Back to coding.

Edit 3: And done for the day. I think I put in a solid 8+ hours today. And look at that progress tracker! Back for more tomorrow, to hopefully finish and (OMIGOD) release.

Thursday, February 7, 2013

Coding Extravaganza, Day 3


Late start tonight, sorry. Kind of cold too.

I'm in the path of a massive blizzard, apparently. My office sent out an email today that everyone will be going home early (assuming they even open the office at all). Which means, hooray...MORE CODING!

Just means it's more likely that I'll be able to get the update released on time. Or maybe even early (no).

Edit: Livestream Procaster apparently decided to shit itself for no reason. So, I guess no stream tonight? But again, there will be code tomorrow. Lots, hopefully.

Wednesday, February 6, 2013

Coding Extravaganza, Day 2

Yes, I'm back and time for more code yaaaaay. I want to actually get a good chunk done, and based on how far I get tonight, I'll have a much better idea of how much more time the rest will take.

(Also, that release date is kinda wrong because derp. I thought that the 7th would be a Saturday. So it should actually be the 9th)

I got exactly as much done tonight as I wanted to, which is actually kind of exciting. Makes me glad to know I can still do that. Still on track for a Saturday-ish release.

Monday, February 4, 2013

This Week and the Next Updates

So, tonight was supposed to be the first of a week-long coding extravaganza. Then I got about 4 hours of sleep last night, had to go grocery shopping after work, and had to clean the kitchen and do the laundry. And new Top Gear (original BBC version) was on.

So tomorrow will be the first night of a week-long coding extravaganza, aimed at completing this update (final-fucking-ly).

That being said, what's next on the plate for Cursed? I know it's kind of non-sensical to look forward when I'm still not done with the current update, but hey, we'll call it the creator's prerogative.

Anyway, the first and only thing that will change in the next update is that the Brittney* quest will be completed, up to and including the rewards from Maria** (which will be different from the rewards she offers at the end of the first mission. That's it. That's the only thing.

For one, it means the next update will be done much faster. For another, it's been lingering for a very long time and I want to move on to the next mission. For another another, it might actually get people off my back about not focusing on the story.

Anyway, that's the plan. We'll see how it goes.

* How did I spell that, anyway? In my notes, her name is listed as Brittney, Britney, Brittaney...I'm lazy and don't want to check the actual game.

** Rewards from Maria in the second (and subsequent) mission(s) will be much more dependent on your current circumstances. Got high femininity? You can choose to lower it. Got low femininity? Ask for a dick. Already got a dick? Ask for your manhood back (no, wait, don't). Don't want to ask for any kind of reward? Well, you might change you mind when one of the possible rewards is a date.

Wednesday, January 30, 2013

Note to self:

Dear self: you are a lazy dumbass that's trying to be too ambitious. Normally, I would tell you to just give up and cut back, but you've dug this swimming pool, now you gotta FILL IT WITH WATER!

Thanks, self. You're an asshole.

I know.

Anyway, gonna be streaming tonight. I would still REALLY like to make the end of the month deadline, but that will depend entirely on how things go tonight. And if I'm honest with myself...I just don't have enough time to do it. So the release might be delayed a couple of days, but I'm still hoping to get it out sooner rather than later.

As some of you may know, I work a day job that is both boring and slow, and as a result, I have a notebook in which I come up with various ideas for this (and other) game(s). Well, today, I had kind of a brainstorm. In addition to several process improvements for certain functions (no more disappearing phone numbers or shoes, for example), I also came up with a way to make your apartment more...personal.

So in the near future, you'll be able to buy different types of beds, change your kitchen around, and use your shower in new and inventive ways. Maybe buy a sex doll or two (but don't let your partner see it!), and finally have a use for that strap-on! It won't be cheap (the least expensive bed, which you start with, costs $1000), but hey, it's something to work towards.

Oh, and they'll have requirements to buy them, too. No self-respecting guy-in-a-woman's-body would buy that princess poster bed, for example.

Anyway, thought that was cool, decided to share, time for coding.

Tuesday, January 29, 2013

Completely Exhausted...

...but gonna try to code anyway. I want to finish at least the informant tonight, and then all I have to do is the individual girl actions, which will involve a lot of cutting and pasting and modification.

Edit: considering I almost fell asleep at my computer a couple of times, I think I'm just gonna go to bed or something. More tomorrow.

Saturday, January 26, 2013

Saturday Night Streaming

So...looking over the code for Futa Balls and the Busker side job, I couldn't find anything missing. So they're done until a playthrough that I'm not going to do turns up the multitude of errors that are sure to be included in the content.

With those done, the only thing left is...nuns!

Stream is up, trying to hit that planned release date of the end of the month.

Monday, January 21, 2013

Well then...

Sorry, this weekend did not turn out how I expected it to. I did get some coding in, but not nearly as much as I wanted to (i.e. maybe an hour, unstreamed, instead of the four or five I wanted to do on Saturday).

But I'll be back to coding tonight, for at least an hour, and then hopefully the same every night this week. Gotta get that nunnery all sexed up!

Thursday, January 17, 2013

What's the deal?

At this point, everyone (even me) is wonder what the bloody hell is taking so long with this update, so I figured I'd give you a brief heads-up on where things stand.

Crime and punishment is done for now. There will eventually be the option to seduce your guard and either sex him up or knock him out and escape, which would be bad for your criminal record. However, everything that's possible to get arrested for is implemented, and the time in jail can be spent somewhat productively (but it's still a massive waste of time because it is a punishment).

Futa Balls is actually mostly done...except that when I was looking at the code, I realized I forgot to add the actual "growth" part of it. So that shouldn't take long, but it's still something that needs to be done.

The busker job is 90% finished: you can get a busker license and go out with your guitar (or just your voice) and make some additional money based on where you choose to sing, what you wear, and your actual music skill. There will be more to it later (band!), but the busker part is mostly done.

The church...oh lord, the church (ha! pun!). There is a shitload of set up that's gone into the church, but the actual set up is done and now it's just a matter of content. Here's the list of things that need to be completed, and whether or not they've been completed:
- Girls can be trained in various skills (sex, ministry, conviction, fetishes) - In progress
- The player can work a normal day (in which nothing spectacular happens yet, unless one of the girls is angry at you) = In progress
- The brothel can be shut down if the player lets the police gather too much evidence
- The brothel can be upgraded with various improvements, such as lighting and decorations = complete
- Girls can be dominated, breaking their will and effectively making them "happy" and unable to get upset
- Girls can become pregnant

So there's actually quite a bit that's been finished, but there's still more to do. The brothel will effectively be "done enough" when the next update goes live, in that there will still be some additional things that I have planned for it (like buying and upgrading the church), but in the interests of time, I'm going to leave some stuff out.

Wednesday, January 16, 2013

Stream Time Over

What it says.

Punked Out

Sorry about the no code stream last night. The wife is out of town, which I thought would be cool for a change of pace, but ended up just making me kind of depressed.

I'll be streaming tonight and tomorrow night. Oh, and, fun fact: I now have to work Thursdays, which means that I get Saturdays off (yay weekends!), but no more Thursday day streams. Still going to stream at night as much as possible, though. I'm actually planning to stream the next three days at least, because I want to get this update out as much as you want to play it.

Thursday, January 10, 2013

Stream Time

Got some free time today, gonna do some nun brothel...ry. Feels nice to actually be at the point of adding content for this stuff.

Tuesday, January 8, 2013

More work?

Time for some coding. Did some over the weekend, but working on a netbook is...difficult at best. So let's see how far we can get today.

Thursday, January 3, 2013

Homework is Down, calling for Exfiltration

I don't know what the deal is with that subject line.

Anyway, streaming. Other than cleaning up some later today, I don't have anything to do, so let's see how far I can get.